Alpha was the framework I developed for Ofer and I when we were ATK!
It provided a suite of tools for visualizing midi and audio analysis data to interactive light installations, spatialization algorithms, custom synthesizers, waveshapers, pitch shifters and other DSP effects.
It was driven by live drum machine and effects input, that interacted with all kinds of algorithmic sequencers, live rearrangeable effects chains and all sorts of advanced systems.
It also featured probably the first MIDI and DMX integration in Unreal Engine.