Faces are the hardest to do in 3D, eyes are the mirrors of the soul and all that, but maybe we don’t need eyes at all? Try talking to someone with your eyes closed, it’s very difficult.I ...
Basically if you add strata to a bunch of noise algorithms, it starts looking like a building or other structures. Not quite Zaha Hadid yet…
In Delirious Departures, we worked with the scans of railway stations that had accidental artefacts of travelers. Instead of filtering out junk 3D, we emphasized these static figures with their ...
For the PRESENT Horizon project we needed a humanoid 3D model at CREW. I tend to avoid realistic characters as uncanny valley, an unease towards things that look human, is not something we enjoy at ...