I’ll be performing a prototype of the Blue Brute performance at Zinnema, Saturday March 30th. It’s part of the Pixel Parcours program.Also at Zinnema, a solo exhibition of stills taken ...
Procedural concrete studies in Substance. Tutorials by GetLearnt and Sharpstance.
Testing the Houdini Greeble tool I built for some Blame style amospheres.
And now for the tricky part, glass and emissive filament in UE4.
A good exercice in classical modelling, a simple modernist lamp, with bulb. Modelled in Houdini, textured in Substance painter.