The first part of CREW’s Tremens production, called The Ride, is a linear experience that travels cinematically through a number of captured scenes. Immersants follow an electric wheelchair that acts as a kind of camera rig, with the immersant as the camera. The “shots” are dramatic and destabilising. They pull you through an abstract, derelict Roman bath, where strange figures discuss and interact.

I wanted to take a completely different approach to the sound than the usual VR soundtrack, so I made a simple stereo track. The mood had to be purely dramatic and intense. At the time, I was doing a lot of improvisation sessions on my LYRA-8. It is a machine for droning: no computers, no software, not even firmware, just pure analogue circuitry.

At the same time, I needed to set the scene and get part of the message across, as the visuals are fairly abstract and confusing on their own.

The result was a layering of these improvisation sessions with the famous Zuckerberg Metaverse presentation. The juxtaposition of overoptimistic, slick marketing ramblings with dystopian, overdramatic growls sets the scene for Tremens’ Metaverse collapse.